Hey there! I am here with another GFX hoping for some feedback. I haven’t made a GFX using my own avatar in a long time so here it is. Hope you like it.
(Also if the quality isn’t too good, it’s due to my PC so just overlook that :P)
Red marker = NEEDS IMPROVEMENT.
Green marker = FUTURE IMPROVEMENT.
Although your GFX is unique, there’s still some issues with it. Firstly, let’s start off with the ones that are circled in red. The issue with it is the character’s body length, it looks so unrealistic and unsatisfying to look at. I suggesting utilizing the normal sized 2.0 body length as it’ll stick with the ROBLOX concept.
Another thing: The left hand; holding up the microphone. It looks WAY too thicker than the other arm. I know it’s in a specific position, but yet again unrealistic. I suggest to positioning it back a little, so it kind of looks like the length of the other arm.
For the ones circled in green, I suggest making it an actual “working” spotlight. Instead of it being a plain spotlight.
The most important point of GFXs is about balance . The GFXs need to have both balanced movements and lighting/shading to make the GFX look more alive.
Best regards,
@FIaylie