All feedback appreciated
I attempted creating basic puddles with a noise texture; though I kept getting random white lines near the front where the headlights shine. If you know how to fix that, please let me know.
Thanks for noticing that. I did white rain there to try and make the lighting more realistic, but now that you say that I do notice that i didnt blend it in properly. The white swoohshes are there from the watermark.
Thank you so much. And ya, haven’t done many GFX; but when I do, I put a lot of time into them to try and learn new skills, for example this one took over 5 hours.
However you are relying way too much on post processing as there is wayyy to png dump here. Learning to make these effects in your 3D software would make this look a whole lot better!
Also, if you are going to import a scene directly from studio, you should take the time to edit the textures as the Roblox ones aren’t valid in several 3D softwares.
Cycles. Has better lighting, materials and is more realistic in my opinion. Went a bit overboard and rendered it at 1000 quality or whatever that number means.