Feedback is required =)
Looks amazing! Keep up the good work
Its cool! Your really good! Keep up the good work.
Looks awesome! Maybe change some things a bit. I just can’t put my finger on it.
Really good I love it overall something seems off with parts of the lighting tho
its pretty ok. the background doesn’t blend with the foreground character, i love the dust fx and stuff, sky to bbackground to foreground blending is not smooth, and some parts aren’t ambient where they should be!
Wow! The gfx looks incredible; I would recommend making the sky blend in with the rocky hills. Looks amazing again!
How did you find this Rig, by any chance? I want to make something with it.
Looks good. However, to make it better probably make the background more ROBLOX!
I don’t use rig I using edit mode to pose it
you have to use a rig or blender gods will ki–
just kidding, but edit mode posing sucks, rigs have more interactivability and easier workflow.
Yeah dude you right it very hard i just can’t find rig for this body type .
what? why not? there are many. take ultimate rig for example (free demo download), it has boy rig, woman rig, man rig, blocky rig, robloxian 2.0…
I can’t really tell what I’m supposed to be looking at. If you’re looking up close you could see the headless horseman, but when you’re looking from a distance you can’t really see it. Maybe try to differentiate the headless horseman from the rocks, especially because they don’t have a head.
The headless horseman uses a different type of body, so you can’t necessarily use a pre-made rig. The best you could do is make a modified version on the robloxian 2.0 rig.
That looks fantastic! The lightning in the areas looks perfect!
But I believe that it would be a bit better adding a horse in this GFX, like the package riding the horse while grabbing the chain.
oh now i understand thanks for clarification
much appreciated for your feedback.
Thanks a lot for that’s exceptional ideas!
Background blends in with the coat of the HH, try adding orange lighting to fit the lava glowing.