GFX lighting test

Hey, I was working on getting some realistic lighting for some clockwork shades as I got inspired from this really cool ad
Anyways, here is the glasses


Any feedback is welcome.

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This looks really nice and well done, but seeing the light in the gfx kinda ruins it. It’s out of place and kind of ugly. If you could hide the light it would look great.

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Yeah, I’m fairly sure that light is above the object and is being reflected by the plane underneath the clockworks.

I see what you mean, I might try and rerender it later to remove the light

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Well, I guess your better to make area itself darker, and make light power lower.
Hope that will make it better.

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