GFX Texture not loading properly in render preview

I have been trying to make my first gfx on blender. It was all going well until I switched viewport shading from material preview to render preview and the textures looked weird. Normally on material preview the textures look normal. Heres an image of how it looks like on my end:
Screenshot (17)

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It seems like the texture from the sword is on my character

EDIT: I fixed the problem by reassigning the textures and importing the accessories again.

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