GFX thumbnail example

I would like some feedback on this GFX I previously made using photopea and blender, I would like some constructive criticism also, and maybe how much this could price at or if it’s even good enough for a commision. Thanks in advance. Chaza

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  • thats amazing
  • thats decent
  • not good
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11 Likes
How would you rate the GFX out of 10?
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0 voters

1 Like

Thank you bro, for some reason it didn’t work lol.

7 Likes

Around the price of 250-300? With tax ofc.

6 Likes

This GFX looks good! It’s pretty realistic with the graphics, and the style and theme are good. I’d say this could sell for 200-600 Robux. Nice job on it!

4 Likes

Thanks man, if you had to improve it in one way what would it be? I’m just trying to get better anyway possible.

3 Likes

Good to hear what other people say, compared to some other commissions I’ve done however this is awfully cheap.

1 Like

I would definitely sell this for 400-800 Robux it looks excellent, but I don’t really see any criticisms, So keep it up!

1 Like

That’s a bit high. Plain renders with a background are usually 150-300 Robux, Standard commercial icons/thumbnails with editing are usually 800-1500 Robux and cinematic “artworks” can be up to 10000-50000 Robux. This is the price range you would find almost everywhere.

2 Likes

That makes sense, with all things considered, would you mind providing an example of a cinematic render? Thanks

2 Likes

Its okay, but, the legs don’t look right, the left one is clipping through the ground
It seems like a war or military GFX so you would expect some kind of action
the ground looks flat
the terrain is bland
I can see through the trees which makes it looks like the world just ends there
also maybe add a sun because of the reflection on the ground

It’s a decent GFX but In my opinion 250-300 sounds just a little high, maybe 200-250 Robux would do.

2 Likes

1 Like

I tried to have a go at the more cinematic type of GFX and I think it has turned out alright,

Any feedback would be nice on this

@Megalodox_Official @agentphilip07

I took reference from this

3 Likes

yes bro, that is so much cooler and cinematic, blur a little too much but it’s fine, good job!

1 Like

Although the character is very blurry, which means that you didn’t focus on it properly, the general concept is very good. That’s what will help your GFXes stand out.

1 Like

I added a radial blur, I think that is abit off, thank you!

1 Like

Ty bro, I’ll try fix it, blur is alot lol

2 Likes