I see some games have this “feature” - or how can I name it - that applies a ghostly transparent effect to a model or object. But I have no idea what this is exactly, a script or an effect object?
I see it in GRP as the afk effect on the specific player or SharkBite on the Ghost Shark
Does anybody know?
Do you mean the Forcefield effect?
If so you can find the answer on how to replicate this from this post. Crystal effect?!
I tried with it also from a video but it doesn’t really work for some reason.
I used a part with a specialmesh amd texture id is 3232760968
I’ll experiment with these and ill get back to you later on today. Expect a message when I’ve found the results.
I believe what you’re looking for is the “Force Field” effect in the Roblox materials.
I slapped it on a random shark mesh, and it made a similar effect to the ghost shark in SharkBite.
Here’s an example:
You can find said effect in the Roblox list of materials in studio:
So I used a brick part instead of a mesh and it worked just as in like Sharkbite.
I set the size to 1,1,1 and set the material to ForceField. Then I added a special mesh and used the the first “forcefield” result in the toolbox as the texture id of the specialmesh.
Then I can easily resize it however I want.