I am currently making a system for my admin GUI where an admin can type in a ROBLOX player’s username and select an item to give to the player.
However, I am having an issue figuring how to make it so it’ll save the item when given until the player it was given to joins the game. I think know it will most definitely use data-storing and I think it may use messaging service but I have no clue!
I would be very grateful for some help! Comment below if you have some questions!
FocusLost on text boxes, remote events, SetAsync (just like @HackItsGood said, you can use GetUserIdFromNameAsync), adding the amount to the data you get from GetAsync.