Girl type humanoid sinking in the seat

I´m forcing humanoids to sit, however the girl humanoid model “sinks” in the seat, I mean, she sits but the waist lies below the seat… anyone knows how to fix that? How can I leverage the body to a more correct position related to the seat?

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Are collisions on? Maybe you could make the seat slightly smaller? Maybe you can raise the physical seating part up a for the girl model?

the issue is that the boy type model seats correctly and the seat is both for boys and girls, so I need to find a correction the humanoid model … do you know what is the body part that roblox uses to connect to the seat?

Should be the hip or humanoidrootpart.

ok I´ll try this and give you a feedback, thanks

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I think you are correct but I´m facing another related issue… every time I move the rootrigattachment to adjust the seat level, roblox sudio puts it back… I try to delete the Vector3Value “OriginalPositon”, but when I run in studio, Roblox puts it back also … this is quite annoying, do you know anything about that?

you can make like an animation that lifts up the torso more, the script needs to detect if the player has that sort of package.

but the problem is that the issue only happens in a girl model, so if I do that, it will rise the boy model to be floating over the seat … I think that the solution from ItzAuraX is good, but then the problem is how to get rid of the “OriginalPositon” Vectro3Value definitively…

Ok. It worked. Apparently after some delete/run/delete again/run again/delete more etc etc etc… I could finally get rid of the “Original Positon” values … so I could lower the root rig attachment in the HumanoidRootPart and it is fixed… many thanks!