I suggest adding a setting for all of the security types, as, for example, if I’m feeling that I want to mess with different functions, I would want to use Plugin or LocalUser securities. Only Roblox locked ones are useless to me.
Why limit it to locked properties/methods only? Why not sided ones too while we’re at it.
Say I only want to see methods usable on the server, I would select that filter and not see client-sided stuff like for eg Gui Instances or Workspace.CurrentCamera.
Or, maybe I want to hide server-only functions like in PhysicsService.
(I’m not sure if there are tags for sidedness, although IIRC there is a “replicated” tag, if not, then they should be added too)