What is this bounding box? I don’t even want to deal with this. I know of no way to fix this. When this model is published to the catalog, the thumbnail looks OK. It’s not off-axis. So at some level the engine “knows” what the semantically correct bounding box is. Can we use that?
Catalog gets it right? Why can’t this orientation be the default unless I do something to change it? The minute the dragger touches it, I get some whack default orientation instead of this one.
I wonder, is there a reason physics dragger doesn’t temporarily unanchor whatever I’m trying to move? Trying to drag something and having nothing happen is pretty much never what the user wants.
What if you are trying to move an assembly that is partially anchored? (Such as pulling a chain that is anchored to a wall on one end, or the arm of a crane). Unanchoring the whole assembly here before moving doesn’t make sense because it would break those use cases.
Unanchoring just the part you are dragging doesn’t make sense either because if it’s welded to another part that is anchored, you get the same issue.
It would work if they could give a warning if nothing in the assembly is able to move at all as you are dragging it