Give me feedback on my medieval swordfight game

Comment on the user experience

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You’ve could center the role button, due to it being only one. If there’s unlockable role, show it exists, like with gray colors and a lock icon.

the close icon is squished. Use “Fit” imagescale type
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I’ll*
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Is the game like Cossacks: Back to the war? I thought it was thirdperson sword battle with NPCs first.

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Hi thank you.

I plan to add a “Survival” mode later on where you defend from endless troops. It’ll be player co-op or singleplayer

i’ve fixed the UI issues thanks :))

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