For years on this platform, if I wanted a thumbnail of an object that I could then upload as an image, I would first upload the object as a model - getting the angle I wanted using ThumbnailCamera - then go to the website page of the model and download the image that was generated. It was so convenient because, as a PNG file, the background was already transparent. Now, however, the images generated from uploaded models are now WEBP files. My version of Photoshop cannot convert this file to PNG, so now I have to use an online converter, adding an annoying extra step to this process.
This got me thinking, what if we had an official way of grabbing a snapshot of a 3D object and generating a useful PNG thumbnail that developers can use for various things, built into Studio? As an example, this could be a plugin where you set the camera at an angle you like, select the model, then hit the “Generate” button. It then shows you a preview of the image and a “Download” button appears. This thumbnail generation could also take into account the current lighting of your scene, something the old method couldn’t do.
I’m unsure if something like this is possible with Roblox’s engine, but I wish it could at least be considered and looked into. It would help me, and many other developers I hope, in this area of the development process. Thanks!