I have a large set of R6 character models of different players I collected over the years, so not only I have an R6 model of the players, I also have their player names. I want to do a project where I make a large mural of the characters I collected. The problem is that I want to pose them in R15, not R6.
Hats, face decals, clothing can be copied and pasted onto an R15 body easily. The problem here is with packages, as looking at a character model it’s not clear what it’s R15 equivalent is, as there is no information on the body mesh name.
With no method of finding a property body mesh, from the transformation from R6 to R15, I would lose the original character model’s package.
Anyone know how to get a package asset ID with only the character model available?