Giving badge to all player when the story is finished

So I want to make so it gives all player badge when the game is finished, but I cant award it. Anyone can help me?

This will teach you about awarding player badges and possibly how to use them:

Video Tutorial:

Article Tutorial:

Use BadgeService for this. Loop through all the players and award the badge to each of them.

local BadgeService = game:GetService("BadgeService")
local badgeId = 000000000

for i, player in ipairs(game.Players:GetPlayers()) do
    BadgeService:AwardBadge(player.UserId, badgeId)
end
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I would suggest looking up BadgeService in the API reference, I’m pretty sure it has the solution