Giving Certain Team GUI

I’ve got a bank robbery system, whenever someone robs it it will send a announcement to everyone. Although I want this to send to a certain team, like police.

On the client side where the message is printed just check the team.

local Teams = game:GetService("Teams")
local Player = game:GetService("Players").LocalPlayer

if Player.Team == Teams.MyTeam then
     -- send message
end

idk if im mistaked but doesn’t the player.team only refer to the person that robbed the bank?