Glass at high transparency no longer creates the mirror effect

Hi,
Recently I was trying to build a maze out of the glass at high transparency effect, but it no longer works EVEN with highlights. I tried using both highlights and selection boxes but nothing seems to work. Is there a workaround for this?

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I’ve tried that, humanoid is not nessecary. The issue tho I found quickly how to resolve it, I just have to use higher quality. Whoops

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