I made this glass texture(totally don’t have to subdivide 5 times, solidify it and shade smooth…) I placed it on a modified cylinder and slapped a cube inside for testing. I made this in under 5 minutes, so I need feedback for the glass texture.I will put this in an upcoming UGC if you want the UGC to be uploaded, please give feedback, I need them to progress.
Graphics : 4.7/5 Reflective, very cool. Comments :
It looks excellent, I like the distorted effect that it gives.
Map : 0/0 Comments :
Completely unrelated, but your background looks nice.
Interface : N/A Comments :
N/A
Gameplay : N/A Comments :
N/A
Overall Rating : 4.6/5 Rendered, concern? Comments :
It looks perfectly fine, but I really don’t know how you are going to upload this texture as a UGC…
The reflection and distortion simply wouldn’t (in theory) be present once uploaded, even most UGCs find it difficult to upload something with any sort of transparency, have you gave that a thought?
(Welp, my question is invalid, nevermind.)
Yes, but the distortion would stop working once in roblox. Roblox cannot support the glass refraction, unless the object is a roblox Part with the default Roblox “glass” material. (which cannot be done with a UGC item i think) So once you upload it to Roblox i dont think that it will look nearly as good.
But other than that, it looks very nice in Blender.