Glass Rendering issue

Reproduction Steps
Add a part in a scene with glass material and a color that is non-white.

Example video showcase:

Expected Behavior
Material renders colored object with glass effect

Actual Behavior
Materials render object pure white with glass effect

Issue Area: Engine
Issue Type: Display
Impact: High
Frequency: Constantly
Date First Experienced: 2021-08-16 00:08:00 (-04:00)
Date Last Experienced: 2021-08-16 00:08:00 (-04:00)

19 Likes

I’m also encountering this issue while editing an experience in Studio.

2 Likes

Can confirm. Bug is apparent in all games that use opaque color glass material.
This happens regardless of any lighting settings or the selected graphics API.

1 Like

Yes, same here. I one of my players noticed that the glass material in a viewport frame was white last night but not in the actual game. Now, almost the entirety of my game is white (since it is made of mostly glass). It shows both in studio and in game.

2 Likes

Phantom Forces is having this issue too, players are complaining about their configured weapon skins being white along with some parts of some maps.

1 Like

I just reverted the change and confirmed its back to normal. Would be great if anyone else can confirm. Thanks.

9 Likes

Can confirm it’s fixed on my end :+1:

1 Like

Same here. Wow, that was fast.

1 Like

yup, seems to be fixed on my end too

1 Like

Can’t confirm, update hasn’t got rolled out for me yet. I’ll reconfirm it in a few hours.

1 Like

Can confirm, the bug has been patched on my end.

1 Like

Can confirm at this moment that the changes are reverted and I’m no longer experiencing this issue.

1 Like

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