You can write your topic however you want, but you need to answer these questions:
- What do you want to achieve? Keep it simple and clear!
so I’m trying to make a clan system for my game. its basically where you create a clan and there’s a code with it and other people can join your clan with that code and then the clan will be saved to a database that holds all the information about the clan like the members of it
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What is the issue? Include screenshots / videos if possible!
my issue is that I don’t know how to store all the clan information like when you create a clan I want it to be saved to a datastore. A lot of people say you should use datastore but I’m afraid that will not work since if there’s a lot of players and there all making clans it will be too much for the datastore too handle i need a way to save the data so it will work for this. and also most data store tutorials involve just saving player data like there coins I want it to save all the clans a player made. I don’t have a clue on doing both of these things. -
What solutions have you tried so far? Did you look for solutions on the Developer Hub?
i have tried looking on the forums but the use cases there using it for is different than mine and i also cant find i clear answer for them. i also thought of saving all of this data under one key but it will probably not work when there is a lot of clans being made. I also tried looking into external databases like mongodb but the tutorials were way too confusing for me