Global Timer Across Servers

Hi, as you read my the title I’m currently trying to make a global timer that stays relative across all servers.
What I mean is if I start a timer in a surface gui for like 2 days it’ll stay for 2 days, then stop. My use for this would be to start a event after the timer has ended, as you’ve seen in some simulators if you’ve ever played one.

I’ve seen youtube videos on how to make global timers, but they never showed how I would put a specific time.

People would usually use os.date() or os.time() in some way to do this, but I’m not sure how to use them.

Any help would be greatly appreciated!

Watch tutorials at youtube.

Search at youtube! like:

Roblox Stuido Scripting Tutorial os.time() or os.date()

There one i found at roblox delevoper website.

you can go read it. and learn it!!

Hopefully this helps.

Okay thank you I’ll be reading this article!

Hey, sorry to bother you, but how did you manage to do this?
I’m trying to make a global Counter between all servers that starts on a date(EJ: today), uses it as a base(00:00:00) and starts counting up from there(So I can use that as “The lore date” of my game)
I was reading the OS documentation and doing tests but I cant get it to work