Hi, as you read my the title I’m currently trying to make a global timer that stays relative across all servers.
What I mean is if I start a timer in a surface gui for like 2 days it’ll stay for 2 days, then stop. My use for this would be to start a event after the timer has ended, as you’ve seen in some simulators if you’ve ever played one.
I’ve seen youtube videos on how to make global timers, but they never showed how I would put a specific time.
People would usually use os.date() or os.time() in some way to do this, but I’m not sure how to use them.
Any help would be greatly appreciated!