After some time away from studio, I returned to start a terrain project, only to find that the grass is not being affected by global wind strength at all. This also happens when using the roblox client itself.
Short video in edit mode:
Short video in test mode:
Short video in client test mode:
Short video in the actual client:
Global wind does affect the clouds, but not the grass:
I have checked beta features and even re-installed studio entirely to attempt to fix this, but to no avail. What is going on here? It even occurs in team create, yet someone that I was working with can see global wind affecting the grass just fine. I also can’t find any topics addressing this issue on the forums, or anywhere for that matter. Could I be overlooking a certain setting? Is this a new bug that hasn’t been reported yet? Hoping I’m not the only one experiencing this.
No, unfortunately not. I have attempted clean re-installs of both studio and the client and still remains the same. Some other peers don’t see this problem on theirs, so I’m sort of at a loss unless Roblox catches wind of it.
No, but I think the reason for this bug could be outdated graphics drivers or simply the fact that your PC has legacy hardware. I just want to know your PC specifications since that might be the issue.
So, I want to know that before making a report to include more information in it.
Unfortunately I have tried also restarting my PC, clean as well. This is still an issue going on - and apparently rising steadily - which makes me believe this is a problem with roblox internally somewhere and I’m surprised they haven’t caught on yet. Yes, drivers are up to date. No, I don’t have faulty hardware or anything; my pc is rather up to date with needed specs for basically everything.