After some time away from studio, I returned to start a terrain project, only to find that the grass is not being affected by global wind strength at all. This also happens when using the roblox client itself.
Short video in edit mode:
Short video in test mode:
Short video in client test mode:
Short video in the actual client:
Global wind does affect the clouds, but not the grass:
I have checked beta features and even re-installed studio entirely to attempt to fix this, but to no avail. What is going on here? It even occurs in team create, yet someone that I was working with can see global wind affecting the grass just fine. I also can’t find any topics addressing this issue on the forums, or anywhere for that matter. Could I be overlooking a certain setting? Is this a new bug that hasn’t been reported yet? Hoping I’m not the only one experiencing this.