Glowing mesh (Neon bug)

Ever since the Neon glow update, if you view the character’s head (on my place) from certain angles they will glow like a Neon part does.

Both parts involved with the head are Plastic.

Here’s a video showing the effect:
https://imgrush.com/3OdXYlWJ_Xk2

At the moment I don’t know the repro for it, but it’s quite hilarious for the time being. Will look into seeing if I can find a repo.

Place in question is:

EDIT:
I’m using the [tt]rbxasset://fonts/head.mesh[/tt] as well as [tt]http://www.roblox.com/WhiteBackground-item?id=48358980[/tt] for the TextureId in the Heads, but I’m still testing to see whether it’s related to that specific mesh or SpecialMeshes.

EDIT2:
Appears to be the mesh I’m using. It needs a texture for the bug to happen. Not sure why it’s happening, but I’m pretty sure this is a bug.

EDIT3:
Found out it’s caused by having Neon parts rendered on the screen as well as white-textured meshes.

Apparently IceTaurus told Khanovich about this back at RDC - and spidey sent an email and made a thread, but still nothing has been done to fix this.

It’s a bug related to the Neon update, there’s no denying that. Somewhere in the code in ROBLOX there is a bug that causes plastic meshed/union parts with textures/decals to shine as if they’re neon.

Neon Bug - Roblox is a good & easy repro place to see this behaviour on it’s own.

This behavior can also be observed on the Pirate Captain’s Hat

It really can only be seen in certain conditions that I haven’t figured out yet. Only the feather part glows, and I believe that’s because of the screwed up mesh texture transparency around it.

It’s a problem with the image. Upload a new white background image and the problem will fix itself.

To see other strange issues with the image, set the transparency of the part with the SpecialMesh to 0.01.

[quote] It’s a problem with the image. Upload a new white background image and the problem will fix itself.

To see other strange issues with the image, set the transparency of the part with the SpecialMesh to 0.01. [/quote]Oh man, that’s weird. Thanks for the information anyway, uploading a new image has fixed the issue.