I am trying to import my gun that was created in Blender into Studio. Despite the model having sharp edges, Studio’s glTF importer turns them smooth as if I had Shade Smooth turned on in Blender.
Hey @unmiss this looks like an issue with exporting the .glb, when I reimported the .glb you sent it had the same smoothing issues!
I suspect that when you exported Apply Modifiers was off, which would result in the underlying mesh getting exported rather than what you intended. (I think for .fbx the default is for this to be on [don’t ask me why it’s different for glTF ])
You can change this by toggling on Mesh → Apply Modifiers in the export menu.