When I first hop in, it works but once I crash it just doesn’t move.
There is probably a script in the vehicle, have a look inside it, what’s inside, maybe there is an event in the script that stops the vehicle when it hits.
This is the model I use: http://www.roblox.com/Go-Kart-A-Chassis-item?id=40408094
I’m using the same script as the model.
The script:
– This script is for a Go-Kart RC car.
– It is a basic script that doesn’t have any fancy features.
– This script was created by John Doe.
script.Parent.OnClientEvent:connect(function(Input, Mouse)
if Input == “F” then
script.Parent.Torque = Vector3.new(0, 0, -25)
elseif Input == “B” then
script.Parent.Torque = Vector3.new(0, 0, 25)
else
script.Parent.Torque = Vector3.new(0, 0, 0)
end
if Input == “L” then
script.Parent.Steer = Vector3.new(0, 0, 30)
elseif Input == “R” then
script.Parent.Steer = Vector3.new(0, 0, -30)
else
script.Parent.Steer = Vector3.new(0, 0, 0)
end
end)
Please help me.
Note: Didn’t want to make a thread for it but I think it’s important.
some sort of constraint bugging out when hitting a wall?
check the output window (view - output in studio) for any errors