These resources that I create take hours of my time. It’s 2 AM, and I have been working on this color wheel since 8 PM.
AI is powerful, but AI is not perfect. AI cannot connect complex ideas. AI can only do individual tasks.
However, while AI is limited at creating the entire vision for a plugin, game, or concept, I still believe that there is use as its powerful for individual things. Take for example post formatting or adding comments to a script. This is an individual task that is normally time consuming. AI can be used as a tool.
I support AI. I believe in its potential. But AI is just a tool. It can accelerate a process, but it cannot replace creativity. It can assist in technical areas, but it cannot understand my broader vision. While AI can complement my work, it cannot be the work.
People say my posts are entirely AI because I defend its use. However, defending AI does not mean I did nothing. AI does not create my projects. it simply supports them.
I can understand your situation here, I apologize for the misunderstanding. But to be honest, you make your topic sound like apple, with exaggerated marketing. Why it’s the best? Does it work in mobile? Is it customizable?
Theres no doubt that AI can’t do full-scale projects by itself, it needs human touch. Even the training of those AI needs to be supervised. Now I don’t know how high the potential of AI can we harness, but It will definitely be used as an assisting tool, rather than something that acts in itself. Just like how AIs are being used in the medical field to visualize neurons and other things I can’t comprehend.
As I have said before, I feel as if your product is exaggerated. Now I don’t mean to attack but to be honest, I can’t stand people promoting their products to be the best of the best without supporting benchmarks, by benchmark I mean anything that can be measured in products
I use exaggerated marketting because its very appealing to users. I put lots and lots of visuals in my posts because thats how I comprehend the best.
I believe that this helps people understand the benefits. I believe people want to see the benefits, not just hear about them. But I understand how it may be percieved: Overly flashy or exaggerated.
I think that my post formatting is actually good. But I understand what you mean by needing details. I think the bigger issue is my use of titles. I know that it brings negative attention. I know that its bad reputationally.
I feel a sort of obligation to this image people have given me; that people expect it of me and regardless of the title will hate me. I know that my posts seem to instantly blow up when I create a catchy title. But I know that continuing this path will only make things worse.
The point is that on the dev forum specifically, that isn’t how things are done. Social media is fair game but the dev forum is meant to showcase resources, ask questions, and converse with other devs about Roblox development, not gain a following and what not.
I have always made my posts like this. I don’t know any other way to make them. I never thought my post style was bad because I have always been proud of it.
I think its engaging to see the product in use: to be provided a preview place and succinct text. I hate text walls and I see them constantly. I never thought this style was bad.
I know that you guys are saying you prefer more detailed posts. How do I ensure that users dont get overwhelmed with information?
This is fine, it’s mostly the title in my opinion. Showing off your creation is 100% okay, especially using videos / images if you don’t want to type a bunch of text. Obviously detailing your post is a plus but I don’t think you’d get the same amount of backlash had the title been what you have now from the beginning. Yes there is some things I would change for example maybe not hyping up the product with text like:
But for me the main thing was the title. It’s okay to try and explain why your creation is useful, just don’t over do it here.
The reader can quickly digest and understand the resource and what it’s for, in other words, a brief overview
Features & The main idea/focus
Use cases (optional)
The example usage with code
Documentation & Tutorials (optional)
Other metrics such as, platform compability, performance, etc…
I’m not against making your resource stand out like using symbols and adjectives. Unrelated but personally, I don’t care if my resource doesn’t get as much attention. My ideology is freedom of knowledge, that is why all of my work is under the MIT license (unless stated otherwise), so I don’t care if someone steals, or get inspired from my work because let’s be honest here, we all are guilty of it. I’m happy as long my resource can provide a hand to others
Thats a good style. How do you think visuals like videos should be used? I normally create a youtuibe video explaining the entire post at the top but I didnt this time
Jesus christ, you don’t need to be so harsh. He at least did a job, I know damn well my ass ain’t asking chatgpt to make all of this - would you? Do you feel like a hero being rude to people on the DevForum? He provided us with something, and it works so why should we care?
Thanks for the feedback regarding gods color. To clarify, God’s color is an asset for game developers to give their players.
Gods color is not designed to replace roblox’s default color editor. in fact, it cannot be compared to Robloxs default color editor in any way because they are entirely different. My color wheel is given to players in video games for color selection while the default editor is for developers to edit their creations. The functionality mentioned [having a editor very similar to roblox’s] provides a great deal of detail and suitable for most applications. Many games that prompt users for color selection typically do not offer this level of detail.
Additionally, Gods color is extremely easy to use, increasing its accessibility for developers. Simply require the module located inside of the GUI
Iocal GodsColor = --add here
local module = require(GodsColor.Prompt)
Then initiate the prompt function
local result = module.prompt()
The result is the color they selected. If they cancel the prompt it will return false. You can easily implement gods color wheel in your scripts with this accessibility.
I hope I was able to clear this misconception and that you find use in my asset: God’s color.