Gods' Domain - Public Update Log 1.3.0

Gods’ Domain, Update 1.3.0


Last Update: Gods' Domain - Public Update Log 1.2.1
Next Update: Gods' Domain - Public Update Log 1.3.1

Symbols meaning

[*] - Bug fix / other
[+] - New feature
[-] - Removed feature
[\] - Comment
Versioning: MAJOR.MINOR.PATCH

[*] Rewritten area logic
[*] Rewritten speed anti-cheat
[*] Teleporting to spawn upon reset
[*] Health bar is empty upon respawn
[*] UI code does not re-initiate upon respawn
[*] Clicking while a rapier animation is in progress stops the animation [UNABLE TO REPRODUCE]
[*] Climb handler not aligning with wall
[*] Guard no longer does anything, only casual conversation-holding
[*] Punching while walking makes you plug walk
[*] Able to punch while jumping & causing state bug
[*] Better nighttime visuals
[*] Better Anelorth ambiance
[*] Mana ambience-particles
[*] Falling leaves ambience-particles
[*] Ambience OST fades slower when leaving a region
[*] Ocean SFX heard where it shouldn’t be
[*] Smooth brightness interpolation between regions
[*] Visible sky
[*] Renamed “Asmur’s Maw” to “Blistered Peaks”, former is reserved for something else
[*] Renamed “Witch’s Hill” to “Placid Swampland”
[*] Better Eclipse Gate ambience
[*] Disabled spell debugging

[+] God rays fade transparency

[-] Removed High Evindel subregion
[-] Removed safe-zones - bad code & needs rewriting

[\] Everyone is a Maeron for now
[\] Melee hitboxes are a bit broken due to a Roblox engine bug

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