So recently I used the Ad’s Manager for the first time, and I had no idea what I was doing so I ended up picking a bunch of random settings for my game’s ad.
I’m wondering if this is an alright CTR for an ad, how the cost per play part works (like if you put a lower cost per play will it affect your ad at all), and overall what I could’ve done better with my budget.
It got taken down for violating ToS, I don’t believe I violated ToS in any way but I haven’t bothered to appeal it since Roblox’s appeals aren’t great
If you’re going to make a casino game like this I’d recommend paying extra close attention to the ToS and possibly changing up the aesthetic so it’s less like a casino
Damn that sucks, did you have any artificial luck or dev products that you added for monetary value? My previous casino game got banned for that, it’s just that there are people saying playable gambling is allowed, but then it isn’t allowed. Honestly I might just discontinue the game, I don’t want it to get locked again.
No dev products, the only thing I could think of was maybe a gamepass that slightly boosted how much currency per second you got to play the machines with. That is allowed typically as you aren’t directly buying currency to play the machines with.
Interesting, maybe Roblox mods just saw the casino game and banned it. Would you recommend making a casino game with no gamepasses and dev products with the prospect of it getting banned?