Good graphic effects only load sometimes

I am trying to make a (semi-) realistic game, and right now I am working on graphics. The problem is, some of the effects like sun rays and detailed terrain textures are not there all of the time (show up for a bit, then disappear, then show up again), but some stay there all the time (stuff like haze and depth of feild). I also have an ocean which does not load fully a lot of the time (only a few chunks loaded unless I go right to the edge of it and then wait for it all to load). Is this because my graphics are too weak, or something else? Will playing it in roblox as opposed to studio help? How can I make there effects work?

Not Working:

(Doesn’t include ocean not loading in this photo)

Working:

I think the changes in graphic’s quality at different times is caused by the automatic graphics level option in the Roblox’s player settings. You can disable the automatic graphics system and adjust the graphics quality manually.

3 Likes

Ok thank you. Is this going to be something that if I turn it off it will noticeably hurt my performance? I know it is roblox - not too much of an intensive game, but I am running a 4th generation i5 with integrated graphics, so it doesn’t take much to max it out.

If you are talking about ROBLOX Studio itself also, it is automatically set to automatic.
If you go under File > Preferences,
you can scroll to something (like) a graphics tab or something of the sort.
If you want to, mess with the graphics settings on the top of the page (don’t touch anything you don’t know how to use) and set the quality to maximum. Disable automatic quality.
Restart Studio.

The reason it defaults down to this is because, yes, it wants you to keep your settings low to make sure you keep a good framerate. This can be annoying when editing certain projects.