I’m working on this cube story game and I was worried about how I was going to make the camera follow the part like you would see in game engines like Unity. Luckily I had my old Algebra textbook in my closet
Can u give me some more uses for algebra and its and how to implement it in coding.
Honestly dude with math in coding its mainly looking up stuff, even this I derived from my old algebra notebook. I will say that cframe operations tend to use them a lot.
I remember in high school, I took a computer science class with programming in it and I had to dig up my memories in algebra lol.
Anyway, that’s cool! I wonder how the story game would turn out. It seems interesting.