Grab Function when tool is activated?

Hi everyone I’m currently working on a Tool ability system and rn now I did an Animation that plays when the tool is activated the only thing I need is that when this tool is activated and the arms touch another person it should get pulled towards me

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it looks bit weird but um yea…

I’m not that experienced with scripting yet, but I believe you could create an invisible hitbox and weld it to the arm just before the animation plays on your script, so it goes together with the animation and checks if it touched a player.
If so, you could then:
1- weld the player’s root part to the arm to make it come together as the animation finishes and the arm comes back to you
2- you could make the player that was touched tween to your position.
But for the second choice you’d need to adjust the tween speed and position to make it merge with the animation and not look too weird…

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