I am currently working on a weapon system and plan to create an advanced attachment system inspired by Deadline. However, I have a small problem. How could I make the process of grabbing an actual weapon grip automatic? I am unsure whether to use offsets or inverse kinematics (that i never used before), as I intend to implement an attachment moving system in the future.
Well if you are using standard r15 arms in your view model, using IK controls are super convenient! Just set the target to the attachment and the chain root to the upper arm.
Im using a r6 rig with some modifications