I am making an active ragdoll fighting game, I just made grabbing but for some reason you go flying when grabbing the object
vid:
various things happen, like flying upwards and rapidly bouncing.
the cube is held to the player using ball constraints
ItsSitOMG
(VeganPrincess)
March 16, 2025, 1:05am
#2
You can turn off canCollide to fix this. If you want other players to still collide with the object then turn this off locally, else just turn canCollide off server sided
turning can collide will cause the cube to fall through the floor.
lak04171
(nil)
March 16, 2025, 1:09am
#4
You could probably use collision groups for the player grabbing and the cube. Here’s the documentation: Collisions | Documentation - Roblox Creator Hub
this worked, instead I used no collision constraints. As I thought that would be better.
system
(system)
Closed
March 30, 2025, 3:15am
#6
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