I am making some VFX and was wondering if there was a way to make a particle gradually rotate faster? I looked through all the properties and didn’t see a way in there. So now I’m thinking the only way to do it is too attach the particle to a part and then rotate the part gradually using math but before I do that through script, I thought I’d ask; does anyone else have a better way to do this?
There is no way to make a particle spin through properties, like you said, using math is probably the best if not the only way to make the particles rotate.
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