I have a Huge issue that might make any game I make exploited easily
As you can see this is a window that opens once I press “Publish to roblox as”.
At first I thought my friend (Which he is working on the same project) Put this sound somewhere in the game and didn’t tell me. But I couldn’t find the Audio anywhere (I used the roblox Audio Plugin and the quick open tool) but I didn’t find anything.
I was shocked when I opened another project and this message still pops up (I was the only dev for that project) and did the same things with the first project but I didn’t find anything
Is there any solution to this?
Before you say it I didn’t download any free models whatsoever.
Publish Without Granting, I don’t see the issue if this sound doesn’t exist in your game as it won’t affect you regardless if you just dont give permission for people to use your SFX.
Then somewhere in that experience “Fail Sound” exists somewhere. If you can’t find this in explorer then this means It’s in a hidden service. I’m presuming this is most likely an audio within PluginService, Turn on Show Hidden Objects and then Type “Fail Sound” in Your explorer search bar.
for _, service in ipairs(game:GetChildren()) do
local success, result = pcall(function()
return service:GetDescendants()
end)
if success then
if result then
for _, sound in ipairs(result) do
if sound:IsA("Sound") then
if sound.SoundId = "rbxassetid://0" then
print(sound.Name)
end
end
end
end
end
end
For future reference you can use this script in studio’s command bar to isolate a “Sound” instance with a particular ID.
Just replace 0 with the searched audio’s asset ID.