DISCLAIMER: MAINLY MADE FOR BEGINNERS.
Hello! I made a module to handle some common settings in most games. Its not particuraly good or anything (Infact it can be vastly improved). But if you guys like it I can keep improving it!
Set up Instructions:
- Put in ReplicatedStorage.
- Configure “Settings” Module. Set “Map” Value to your workspace Map folder.
- local GraphicsModule = require(Path-to-module).
Functions:
DisableObjectTextures()
= Disable all object textures in Map folder.
EnableObjectTextures()
= Enable all object textures in Map folder.
DisableObjectShadows()
= Disable all object CastShadows in Map folder.
EnableObjectShadows()
= Enable all object CastShadows in Map folder.
ToggleGlobalShadows()
= Toggles GlobalShadows.
ShadowsClean()
= Cleans all past functions, Resets tables and reverts back to game’s original Shadow (CastShadow/GlobalShadow) state in Map folder.
TexturesClean()
= Cleans all past functions, Resets tables and reverts back to game’s original Texture state in Map folder.
Misc
SettingsModule:
“LowTexture” is the value for a lower, easier to render texture incase the object isnt a texture itself.
Module:
“CustomMap” is the ovveride incase you want to change anothers map rather then the one in Settings.Map
Module:
GraphicsModule