Grappling hook is freezing car

Is the grappling hook made of a constraint such as a rope or a rod?

Bruh I donā€™t get why yall insist that itā€™s anchored, or its ā€œvelocityā€?? @DasKairo it canā€™t be that because the hook is welded to an anchored object, anchoring the hook aswell, and the car is so heavy that the hook is like a feather compared to it so it canā€™t affect the car. And @uhSkittle the rope part is a rope constraint.

Oh yeah and I forgot to mention it works just fine when Iā€™m in studio, but when I play it in roblox, the issue occurs.

edit: Maybe itā€™s unanchored objects?? This wedge is unanchored and its freezing me

Usually stuff freezing in the air is either Physics issue or Velocity issue. Or networking

Is it being created from client or server? Constraints created from a client acts weird (like shown in the video, completely freezing connecting parts as if they are anchored)

Well I kinda think so. The entire grappling hook is in a local script, but the constraint itself isnā€™t created in the local script, itā€™s just in the tool.

Try making the rope manipulation part to be server sided and see if it works