I have been using Terrain edits so far and I’m fairly new to it. I have discovered that when an object is placed on the surface of the map, the grass collides straight through the object. Is there any way of fixing this?
I already know that sizing the object would fix this but I want to keep the object the original size it came.
you can’t really fix it. but what i do that i find that works very well is changing the terrain to something like dirt or leafy grass under the objects.
I’d recommend a script written by @Enqrypted, which can be found here.
The script fixes clipping by grass adornments by replacing them with the LeafyGrass terrain material for voxels within parts - just follow the instructions and you should be fine assuming that the grass terrain itself isn’t already clipping into your parts.