I need a building system for my game, but I have no experience in that field of programming. What I want to achieve is something grid-based that works on terrain such as this:
I haven’t been able to find many good resources for what I am specifically trying to do yet, and I was hoping someone on here might be able to help me out in finding something like a tutorial that works for terrain. All the tutorials I’ve found only work on a flat baseplate.
the ones for flat baseplate can be edited to work on terrain.
just make sure its using the mouse Y and not anything related to terrain or parts (except making sure the target is actually terrain)
(for example: mouse Y will return whatever Y cord is on the terrain, take that and do mouse y + item’s size / 2. snap the x and z to whatever grid)
it’ll take a lot of trial and error, but it should work eventually.
Staring at a picture of what your are trying to achieve, is hard to figure out what you mean by a grid based terrain system. With that said you might search Suphi s terrain systems that can be programmed to make many things, although it is hard to say if it would achieve your goal.