Grid System For Big Things

  1. What do you want to achieve? I have a grid system but i dont know how to implement placing for models that is bigger than 1 grid without making them no clip into other blocks/voxel

  2. What is the issue? I can’t.

  3. What solutions have you tried so far? I only found on how to make a grid snapping system which i already knew.

I just want a concept, or a guide/solution on how to implement this, im not asking for a full script written for me, thank you so much if you can help.

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Make it so you hold big items by one voxel and just check that each voxel isn’t touching an already occupied square?

its not as simple as that, after it got detected it will noclip, i need to make it automaticly reposition itself to fix itself from noclipping again.