Self explanitory.
I have a group, with games and animations, and the animations don’t work in studio, but they work in-game.
why?
Is the studio created under the group or under a player?
What do you mean?
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Well, perhaps the reason your animations are not working in the studio is because they are published under the group. Group animations will work under group published games, and in group studios. Player published animations will work under player published games, and under that player’s studios. In my personal experience, it will not work if you try and use group animations under a personal studio, and vice versa.
To summarise: check that the studio is contained within the same group as the animations.
Yeah, that. If the animations are published under the same group then they should work in both studio and the game. Check that it’s not a load issue in studio.
20:08:55.197 - Animation "https://assetdelivery.roblox.com/v1/asset?id=2470394699&serverplaceid=0" failed to load in "Workspace.gxmikvid.Animate.toolnone.ToolNoneAnim.AnimationId": Animation failed to load
20:08:55.716 - Animation "https://assetdelivery.roblox.com/v1/asset?id&serverplaceid=0" failed to load in "Players.gxmikvid.Backpack.Wand.Swing1.AnimationId": Animation failed to load
20:08:56.705 - Animation "https://assetdelivery.roblox.com/v1/asset?id=2470394699&serverplaceid=0" failed to load in "Animation.AnimationId": Animation failed to load
20:09:00.443 - Animation "https://assetdelivery.roblox.com/v1/asset?id&serverplaceid=0" failed to load in "Animation.AnimationId": Animation failed to load
interesting
where from now
Well, if the animations are loaded by a script, then simply adding a wait:()
of a few seconds at the top of the script should suffice. You could detect more thoroughly if the game has loaded, but this has always worked for me.
No luck.
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To be honest, whenever I’m using animations, a majority of the time I just add them as an instance within studio. That is to say, I just add them into a folder or something, without the use of a script, and set the animation ID to whatever it needs to be. That way, you can more accurately determine whether or not they have all loaded in, and without much extra effort.
Yes, I’m a month late.
For some reason it’s the opposite for me, animations work in studio but not in game. Do you have any ideas as to why? I suspect it’s because I own the animation? But I could be incorrect.
Anybody got an answer on this? people in my Teamcreate can’t see animations playing in Studio but in the game itself they can??