Hello!
Most recently I have come across a very strange issue. In one of my group games, I have a teleport GUI that I created along with a video where group members with a certain rank are able to teleport to different ‘Points’ in order to quickly get around the map.
All my group members are able to open and close the GUI just fine as it is intended to do, but for some strange reason not all of the ranked individuals can teleport to these places! I can, and some other players can, but not everyone can. It has nothing to do with their rank either, as all ranks with the permission can still open and close this menu.
All the text buttons within the GUI have a Local Script inside of them that allow the player to be teleported to a specific part in game. I’m not sure what could interrupt this from happening for someone, but it would have to be an issue on the client’s side, wouldn’t it? The code for this script is below:
script.Parent.MouseButton1Click:connect(function()
game.Players.LocalPlayer.character.Torso.CFrame = CFrame.new(workspace.Point1.Position) -- Change the part name appropriately.
end)
It is quite hard to know what could be causing this since I have no types of logs to go off of, i’m just wondering what it “could” be, or if there is another way I could script it so when the player clicks the button, they are teleported to a certain point.
Regards,
iFang_z