It’s all good that we continue gaining new features for the group. However we NEED the ability to ban players from the group (not being able to join back) and the ability to add keyword filters. (ban zalgo text) Because the amount of bots spamming group walls is just out of hand and extremely hard to combat.
I would like to see some more group moderation abilities, especially for larger active groups
they have already added the ability to ban members from groups
Oops, thanks for pointing this out, i usually moderate a group i work for, not the ones i own myself that are inactive. Thanks for your correction.
However, we still need a way to ban certain keywords/zalgo text
Will the group ban button have it’s own API?
Its most likely going to be like discord, as the guilded team is the team currently working on Communities iirc
when will we be able to check the group roles in-game?
Found out the role colors don’t map to BrickColors, so heres a table with every color for anyone in need.
local ROLE_COLORS = table.freeze({
LightRed = Color3.fromRGB(244, 100, 93),
Purple = Color3.fromRGB(158, 120, 236),
Orange = Color3.fromRGB(239, 122, 54),
Yellow = Color3.fromRGB(216, 160, 9),
Green = Color3.fromRGB(0, 184, 100),
Pink = Color3.fromRGB(226, 69, 205),
Teal = Color3.fromRGB(0, 208, 208),
Blue = Color3.fromRGB(0, 162, 255),
})
There should be a field in the GroupRole resource for the color of the role, as It’d be nice to be able to use GroupRole colors for discord roblox syncing (stuff like bloxlink syncing group roles to discord roles), aswell as being able to use group role colors in games for like team colors, chat colors, ect.
how do i check the player if theyre on this new creator hub role?
Does that mean you think legacy roles will just eventually be absorbed into the new role system? Or that it will always be weirdly separate? That’s the sort of thing I am trying to figure out
It’ll be absorbed they’ve already said this previously iirc
It’s just somewhat hard to understand how this would look in the group pages, and how it will merge since right now people are using both systems and they are very different/might not merge very well.
I hope they handle it with care.
This is a must have for me, I really hope they get it added soon or else its going to cause issues for me lol
Any Estimated Time of Arrival for the per experience edit permission?;
You will be able to edit permissions on an individual experience level (i.e. Experience A Developer role can only edit Experience A, but not Experience B)
It would help us a lot to know, thanks!
In the mean time, I believe I have to remove our Group’s “Developer” role. Then manually grant team create access to each individual developer for each individual universeId team create file from that file in Roblox Studio manually, until all Developers (say around a dozen) have their specific access to two to three of only the most essential of UniverseId’s under our group.
Anyone have a better idea for a temp solution? Please reply!
It doesn’t seem to be released yet.
About how long will this take as I would like to implement these into my game but I currently can’t.