So about 48 hours ago I tried a 48 hour game dev challenge. It’s about growing a bean in the middle of a war. The problem is the GUI and crosshair work perfectly fine in roblox studio but in the actual game it doesn’t. Is there any reason why it would do this?
If you make the UI using offset instead of scale it can cause things to look completely different in-game and in-studio. If it isn’t showing whatsoever, make sure that you have published the changes to the game and not just saved them.