I’ve been trying to make a gui point onto another gui but have ran out of ideas on how to.
Something like this:
but as a gui
heres a terrible code i have written so far:
local turret = script.Parent
local mouse = game.Players.LocalPlayer:GetMouse()
game:GetService("RunService").RenderStepped:Connect(function()
turret.Rotation = Vector2.new(turret.Position, mouse.Position)
end)
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They’re probably just using a beam
See here for more information on beams
Theyre pretty nifty and easy to use
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are they possible to use in startergui?
sorry for the confusion w the title
I dont think so
You could try to replicate the behavior with regular billboard guis but I wouldnt think it would worth the effort to do so much work when you can just change the code a bit
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alright tysm
ill try to work around the problem
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