Gui AutomaticSize with UiPadding

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Hey, I’ve recently been trying to make ui that has some sort of a background blur that only surrounds that object. I am mainly trying to make a notification system with it, but the notifications scale off of text.

If you don’t know what type of blur I’m talking about, this is an example from Tower Defence Simulator.
tds_background_blur

Currently I have tried putting the text inside of the image/blur and then scaling both off of x, but this is what I get.
notification_blur_badexample

I already made a Close button but the thing is, this doesn’t scale off of the text size. I will not be converting this to automatic sizing though.
ui_blur_glow

I do know that I’m suppose to use UiPadding for the edges but I’m not really concerned about that at the moment. If there is anything that I’m doing wrong please tell me.

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