Gui background behind player

Hey,
I’m making a turn based fighting system and I’d like to have a moving background behind the characters that are fighting.
I have made it however I do not know a way to place it so that it is behind the players.
I’ve considered using view port frames but I would prefer to have the actual player be placed in some kind of zone that has this moving background.

Incase i suck at explaining and for reference I’d like something like this.

cheers

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Idk if u mean this, but u can just use SurfaceGui?

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This is just a huge wall behind players with a SurfaceGui, and an ImageLabel, moving it is just offseting ImageOffset or the image itself, but at the end you have to reset to default offset and make it seemless

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