Anyone know how to Deal with this? I’ve used many plugins that correctly resize the UI, but still in many instances the UI gets cut off from the left and right sides despite that. This is so unbelievably annoying in so many ways! Anyone know how to work around this at all?
try UIAspectRatioConstraints if it doesn’t work tell me
is QuestsFrame scale and position set to “scale”? and does it have “ClipDescendants” set to true?
So I figured out that the main background was clipped because of rotation, now i’m just trying to figure out why everything else is now clipping?
All of them are set to scale and have clip descendants on aswell
yea clipdescendants is the reason for that. any frame that is inside of the frame that has clipdescendants on that goes out will cut off
On mobile, the side clipping issue persists. I have the same issue and I never had the option to clip descendants on.
mind showing me a screenshot?
Sure.
The cut off parts on the left and right are where the curves of the phones curved corners start.
Hey, did you end up finding a solution because I’m having the same issue.
No, in fact it got worse by its self. Now the top part is clipped too.
I actually noticed that if you have a GUI object that covers the entire screen (or its bigger than the screen but covers everything), then the sides and the top don’t get clipped. If your GUI covers only part of the screen then it’s gonna get clipped on either of the sides and/or the top.
Sadly children appear to not inherit the property of not being clipped. My particular design seems like it will never look as intended on mobile… Unless i swap it out with a pixel image with transparency lol.