Gui breaking depending on the size of user's device's screen

Hello! I’m basically trying to make a UI, but everytime I change the window for example from Roblox Studio to iPhone 4S, or Desktop - 1920 by 1080, the GUI just breaks. Is there a way to prevent this? What do I do?

Use Scale to size it, not offset. If it’s sized using offset, it’ll be literally that number of pixels. Scale, on the other hand, is a percentage of screen size.

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How do I do that? I’m sorry, I’m just new to using those kinds of things. I’ve never actually tried to size something with percentage. Is it something in properties or?

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You’re going to want this plugin

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You can either resize it manually by changing the Size property to use Scale or you can use an auto-scaling plugin like locale posted.

image

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I tried that plugin, I messed with it a little but it didn’t seem to fix my problem. I don’t exactly know how it works and what I have to do but I’ll try messing with it a little more.

Thank you!

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