GUI button shifting

Hi, I was just wondering why my GUI shifts to the right when I switch devices, and also when i go into an actual game.

Desired Result (in studio):
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Eye Button shifts right (On iphone preview in studio)
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Eye button also shifts to the right in actual game! (outside of studio)
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Try the AutoScale Lite plugin and use the Unit Conversation feature (apply both scale) do NOT click offsets :pray:

They both have scale, both have uiaspectratioconstraints too

Hi! Can you please show us how it looks in explorer? (Path from ScreenGui to these frames)

I would have an invisible rectangular frame that would “house” all of these buttons. Then you could scale all of the buttons with that rectangle, that way the buttons won’t deform against each other.

Sorry if it sounds confusing.

Try customizing the anchor point property of the gui element. This is most likely the cause of your problem! :grin:

If you don’t know alot about anchor points, you can learn more here I think:

(I don’t have enough time and patience to explain)

I provided a small example from my recommendation here.

You can (and should) definitely use anchor points to make resizing easier like @The_DuckDeveloper mentioned.

There might be a better method, but this is just what I know and do. :man_shrugging:t2:

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Got it, will do! Right now the two buttons and long rectangle buttons are in two different GUIs. Only reason it was like this was because there was a key you could press to hide/show the GUI so that other one had resetonspawn off. But it doesn’t rly matter I just got rid of that

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